Escape By Any Means Devlog pt20
Escape By Any Means » Devlog
This gif shows the minimap.
The minimap was made by using another camera that is positioned above the player and rotated to look downwards.
The minimap uses a render texture which is draw onto a raw image.
The camera follows the player and rotates with the player by updating its eulerangles to be 90 on the x axis and the players eulerangles y value on the y axis.
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Escape By Any Means
Status | In development |
Author | will2781 |
Genre | Action |
Tags | Stealth |
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