Escape By Any Means Devlog pt10
Escape By Any Means » Devlog
This is the final addition to the AI line of sight script.
This version of the line of sight script features a lose screen.
At this point the game has been converted from keyboard and mouse to gamepad.
After 0.5 seconds the restart button is selected as gamepad requires a selected button to be able to navigate the UI.
I added a delay so that if you're moving and get captured the UI won't scroll constantly.
The main menu button will take you to the main menu by using Scene Manager, whilst the restart button will load the current scene again.
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Escape By Any Means
Status | In development |
Author | will2781 |
Genre | Action |
Tags | Stealth |
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